Special Characteristics
What are Special Characteristics?
Like being a member of a Clan or not can define your identity, the elements and specialties you wield can define your identity and your personality and looks can, the Special Characteristics are what defines who you are as a Shinobi in more ways than one. Special Characteristics may define your true character, provide valuable boosts to your previously chosen specialties, allow you the use of legendary items and jutsu, or even enhance your attacks.
Starting Number of Special Characteristics
- Genin = 1 Special Characteristics in total (2 for shinobi without a Bloodline or Secret Technique)
- Chuunin = 3 Special Characteristics in total (5 for shinobi without a Bloodline or Secret Technique)
- Jounin = 6 Special Characteristics in total (9 for shinobi without a Bloodline or Secret Technique)
- S/Kage = 10 Special Characteristics in total (15 for shinobi without a Bloodline or Secret Technique)
- SS/Sannin = 15 Special Characteristics in total (20 for shinobi without a Bloodline or Secret Technique)
Why are there different ranks to my Special Characteristics?
As you move up through the Ranks of your village, you will be able to learn much more, while you can also proceed to perfecting and mastering certain skills and specialties. To make things easier for you, we have written down some of the many things you could do with these differently ranked special Characteristics below. Do keep in mind that if you want to increase your physical speed, strength, endurance or reflexes, you will have to follow the set amounts gives below.
C rank: As the lowest of the characteristics, these characteristics are small tricks and traits that one might find among genin. This may be specialized training to enhance their speed slightly or perhaps a more close dedication to their specialty than others with the same. While it provides boosts and special abilities, they are easily overshadowed by other Special Characteristics of a higher rank. Also at this rank are low level skills such as lock-picking, Lie-detecting, lying. This is where many skills begin to truly develop.
B rank: These more advanced characteristics show definite boosts that provide more solid advantages over other shinobi without them. It is this rank of characteristics that begin to help further define your character beyond their specialties. One can move from simply a martial artist into the top of his class, or an expert engineer of puppets. Beyond that, this would include a deeper understanding of select skills from the C rank.
A rank: As you reach the rank of Jounin this level of special characteristics opens avenues that lend your character greater boosts and talents. It is at this stage that shinobi become clearly known for their traits and many are considered experts of the characteristics they take. Become faster, stronger, use jutsu that others could only hope to imitate, and even perhaps obtaining a third specialty and broadening their skills. Those with abilities at this level could very well be teachers or instructors to help other shinobi learn similar SC’s or lower ranking version of their own.
S rank: Legends. These special characteristics are only earned by the best shinobi and only a few more than those who earn them see them in action. With these traits shinobi can dominate the battlefield and show skills that their long years of training have made possible. These are true masters of their traits and as such are usually the best in their fields.
SS rank: The absolute best. These people have the skill and knowledge that they may very well have created their field of study. The mere idea of someone having this level of skill is too much for some people. Those with this level of skill don't even have to think of what they're doing and they can still accomplish it perfectly, every time.
Additional | Important Note
Clanless Extra: As a Clanless Shinobi, you may add one Extra Special Characteristic spot every rank. This is to make up for the lack of a Kekkei Genkai, and making it more rewarding for those who have chosen to be Clanless. Please make use of this and take advantage of it appropriately.
Custom Special Characteristics: Though allowed, the creator of any Special Characteristic must understand that once approved for use for their character the approving moderator will promptly put a copy of the special characteristic into this guide under the proper heading. From that point on, it is open to all players and characters that meet the requirements.
Training Optional: So you want to get a shiny new Special Characteristic without spending precious points? Well luckily any SC can be trained so long as you are willing to put time and effort into the topic. While you cannot turn these topics in for any sort of advancement, you can write them up and earn the Special Characteristic free of charge.
- Training Requirements:
C Ranked SC’s- 400 Words
B Ranked SC’s- 800 Words
A Ranked SC’s- 1,200 Words
S Ranked SC’s- 1,600 Words
SS Ranked SC's- 2,000 Words
Upgrading Special Characteristics: Upgrading a Special Characteristic is done by either paying the appropriate PAC or training with the appropriate word count. There are limits however in trading up in SC’s.
-The upgrade must pertain to SC being upgraded (If it is a Strength Boost SC, then you must upgrade to the next level of Strength SC’s rather than swapping it for a Lie-Detector SC).
-The upgrade may only go up one rank, no skipping from C to A rank SC’s.
-Upgrading an SC replaces the older SC, thus eliminating the potential to go over the total maximum for a Shinobi’s limit on Special Characteristics.
-To upgrade, a Shinobi must have previously bought/trained for the lower ranked Special Characteristic. You may not buy an A rank Speed Boost SC without purchasing first the C and B ranked Special Characteristics.
-Once every two months that your character is active you gain an extra SC slot if you submit an update with a new arc for your character, explaining what has occurred since your last arc.
Maximum Boosts: Anything that gives a boost to chakra, speed, strength, or any other improvement perk must follow this guideline. Any SC boosting something may only boost it by 5% per rank. [C rank= 10% boost, B Rank= 15% boost, etc].
Special Characteristics Template
Name:[/b] Name of the SC
Rank: Rank of the SC
Requirement: What does it require to obtain?
Range: How far does your SC work? If it only affects your character, put "Self" here.
Description: Describe what it does and how it does it.
- Code:
-
[b]Name:[/b] Name of the SC
[b]Rank:[/b] Rank of the SC
[b]Requirement:[/b] What does it require to obtain?
[b]Range:[/b] How far does your SC work? If it only affects your character, put "Self" here.
[b]Description:[/b] Describe what it does and how it does it.
Approved Special Characteristics
Chakra Based Special Characteristics:These special characteristics revolve around chakra in its most basic form. Whether it is increasing your chakra capacity, gaining an additional elemental affinity, or finding new and creative uses to chakra; you can find it all on this list.
- Approved Chakra Special Characteristics:
- Larger Chakra Pool:
Name: Enhanced Chakra Pool
Rank: C
Requirement: 400 Word Training topic or 20 PAC
Range: Self
Description: These have more chakra compared to others of their rank. Their 10% bigger chakra pool gives them 110 CP. (Based on a C rank.)
Name: Great Chakra Pool
Rank: B
Requirement: Enhanced Chakra Pool
Range: Self
Description: These ninja have more chakra than others of their raink. Their chakra pool is enlarged by 15%, giving them 288 CP. (Based on a B rank.)
Name: Superior Chakra Pool
Rank: A
Requirement: Great Chakra Pool
Range: Self
Description: These ninja have mroe chakra than others of their rank. They have 20% more chakra, giving them 600 CP. (Based on an A rank.)
Name: Grand Chakra Pool
Rank: S
Requirement: Superior Chakra Pool
Range: Self
Description: These ninja have more chakra than others of their rank. They have 25% more chakra, giving them 1563 CP. (Based on a S rank.)
Name: Amazing Chakra Pool
Rank: SS
Requirement: Grand Chakra Pool
Range: Self
Description: These ninja have mroe chakra than others of their rank. They have 30% more chakra, giving them 2600 CP. (Based on a SS rank.)
- Reduced Chakra Cost:
Name: Enhanced Chakra Control
Rank: C
Requirement: 400 Word Training topic or 20 PAC
Range: Self
Description: Some ninja have an affinity for a certain form of jutsu, which makes it easier to control their chakra when using it. This ninja's (Insert chosen specialty here) cost 10% less chakra.
Name: Greater Chakra Control
Rank: B
Requirement: Enhanced Chakra Control
Range: Self
Description: Some ninja have an affinity for a certain form of jutsu, which makes it easier to control their chakra when using it. This ninja's (Insert chosen specialty here) cost 15% less chakra.
Name: Superior Chakra Control
Rank: A
Requirement: Greater Chakra Control
Range: Self
Description: Some ninja have an affinity for a certain form of jutsu, which makes it easier to control their chakra when using it. This ninja's (Insert chosen specialty here) cost 20% less chakra.
Name: Amazing Chakra Control
Rank: S
Requirement: Superior Chakra Control
Range: Self
Description: Some ninja have an affinity for a certain form of jutsu, which makes it easier to control their chakra when using it. This ninja's (Insert chosen specialty here) cost 25% less chakra.
Name: Perfect Chakra Control
Rank: SS
Requirement: Amazing Chakra Control
Range: Self
Description: Some ninja have an affinity for a certain form of jutsu, which makes it easier to control their chakra when using it. This ninja's (Insert chosen specialty here) cost 30% less chakra.
Physical Based Special CharacteristicsPhysical characteristics make a character stronger, faster, or even give them unique things like ambidexterity or increased flexibility. Through training, meditation, or even surgery; these are the characteristics that revolve around the body without any specific Specialty required.
- Approved Physical Special Characteristics:
- Speed:
Name: Speedy
Rank: C
Requirement: 400 Word Training topic or 20 PAC
Description: This allows a shinobi who has trained their body for speed to gain the edge in movement speeds. This overall boosts their speed by 10%.
Name: Quick Little Ninja
Rank: B
Requirement: Speedy SC AND 800 word Training Topic or Speedy SC AND 30 PAC
Description: This allows a shinobi who has trained their body for speed to gain the edge in movement speeds. This overall boosts their speed by 15%.
Name: High Velocity
Rank: A
Requirement: Quick Little Ninja SC AND 1,200 word Training Topic or Quick Little Ninja SC AND 40PAC
Description: This allows a shinobi who has trained their body for speed to gain the edge in movement speeds. This overall boosts their speed by 20%.
Name: Maximum Acceleration
Rank: S
Requirement: High Velocity SC AND 1,600 word Training Topic or High Velocity SC AND 50PAC
Description: This allows a shinobi who has trained their body for speed to gain the edge in movement speeds. This overall boosts their speed by 25%.
Name: Now You See Me
Rank: SS
Requirements: Maximum Acceleration SC AND 1,600 word Training Topic or Maximum Accleration SC AND 50PAC
Description: This allows a shinobi who has trained their body for speed to gain the edge in movement speeds. This overall boosts their speed by 30%.
- Strength:
Name: Competent Body
Rank: C
Requirement:
Range: Self
Description: After much physical training, the body has become stronger, and more muscular. The users strength has increased to 10% more than a normal ninja of C rank.
Name: Honed Muscles
Rank: B
Requirement: Competent Body
Range: Self
Description: After much physical training, the body has become stronger, and more muscular. The users strength has increased to 15% more than a normal ninja of B rank.
Name: Ripped Body
Rank: A
Requirement: Honed Muscles
Range: Self
Description: After much physical training, the body has become stronger, and more muscular. The users strength has increased to 20% more than a normal ninja of A rank.
Name: Flawless Physique
Rank: S
Requirement: Ripped Body
Range: Self
Description: At this level, the body is nearing perfection, and it is stronger than before. The ninja is now 25% stronger than a normal S rank ninja.
Name: Physical Perfection
Rank: SS
Requirement: Flawless Physique
Range: Self
Description: It’s unlikely anyone else in the world has a body to rival this ninja. Their muscles and strength have reached natural perfection, and can go no higher without assistance by some other means, and this ninja is 30% stronger than any other SS ranking ninja.
- Reaction Time:
Name: Enhanced Reaction Time
Rank: C
Requirement:
Range: Self
Description: These ninja are able to react faster than other C ranked ninja, and there is no doubting that much. In fact, they can react 10% faster than any other C ranked ninja.
Name: Great Flexes
Rank: B
Requirement: Enhanced Reaction Time
Range: Self
Description: These ninja are able to react far faster than other B ranked ninja, and there is no doubting that much. In fact, they can react 15% faster than any other B ranked ninja.
Name: Superior Reaction Time
Rank: A
Requirement: Great Reflexes
Range: Self
Description: There are some ninja, who can react notably beyond normal A rank ninja. Such ninja have superious reaction times indeed. In fact, they react 20% faster than other A ranked ninjas.
Name: Amazing Reflexes
Rank: S
Requirement: Superior Reaction Time
Range: Self
Description: Years of training and effort have pain off, and this ninja’s reaction time far surpasses most, to the point that they react 25% faster than any normal S ranked ninja.
Name: Perfect Reactions
Rank: SS
Requirement: Amazing Reflexes
Range: Self
Description: Of the highest tier of ninja, a select few boast perfect reactions. They are a class of their own, and make catching a passing fly look like child’s play. Their reflexes are 30% faster than most SS ranked ninja.
- Agility:
Name: Acrobatic
Rank: C
Requirement: Acrobatic
Range: Self
Description: These ninjas are more flexible and agile than others. Twisting their bodies to help land hits or evade them.
Name: Great Agility
Rank: B
Requirement: Acrobatic
Range: Self
Description: Those with this level of agility are great free runners, and have all the agility one commonly sees in one. Walking on ones hands, feet in the air, running up a wall or tree only to do a backflip and land, jumping on and crossing across small ledges. Such feats are well within the abilities of these ninja, and this flexibility and agility gives them aid in battle.
Name: Grand Acrobat
Rank: A
Requirement: Great Agility
Range: Self
Description: Feats of acrobatics and agility and quickly becoming more and more extreme. At this level of agility, multiple acrobatic moves can be added fluidly. This would be like running 5 steps up a wall, doing a flip, and landing on your hands, ending in a cartwheel. Someone with this rank of agility never misses or fumbles a landing, unless they are under attack or highly abnormal circumstances.
Name: Astounding Agility
Rank: S
Requirement: Grand Acrobat
Range: Self
Description: At this level of agility and flexibility, a person can be very evasive. Such a ninja can weave in and out of attacks, in a seemingly mad fashion. Such a person is almost at the highest level of agility humanly possible. Feats of balance such as walking a tight tope are easily done, without breaking a sweat. Beware such a ninja, for their evasiveness and unpredictability of movement is astounding.
Name: Acrobatic Perfection
Rank: SS
Requirement: Astounding Agility
Range: Self
Description: Ninja who have reached this level of agility, are the best the world has to offer, and few can match such feats without the aid of any jutsu or items. Their sense of balance is so great they could stand, using water walking, on a raging river, during an earthquake, and not fall or stumble. A ninja such as this could walk a tightrope with their eyes closed in their sleep. There are few ninja out there of such awe-inspiring agility. Landing a hit on them is an achievement in and of itself.
- Accuracy:
Name: Precision
Rank: C
Range: Self
Requirements: 400 Word Training Post or SP Purchase
Description: The art of precision is one of true accuracy, taking basic aim to the next level. A good analogy for this level of training is the ability to reliably land a thrown kunai not only on target but in the bullseye. Of course target bullseyes are usually between four and six inches across, leaving very little room for error. Shinobi who take on this trait work hard to train their body to land the kunai within that spot without fail.
Name: Accuracy
Rank: B
Range: Self
Requirements: 800 Word Training Post or SP Purchase
Description: Accuracy pushes precision further, not only allowing the tight grouping of projectiles and thrown objects but now tightening that and putting them to a point. The previous 4-6 inch area from the last rank is drastically reduced, becoming 2-3 inches at best. Moving targets, even those actively trying to avoid the projectiles, are much easier to hit now and easily predict movements in regards to trajectory of the ammunition sent their way.
Knowledge Based Special Characteristics:Acting, lying, Knowledge in Anatomy, these are some examples of what can be found in this section. These are skills that are non-combat based but can be quite the magnificent tool to use in roleplay. Whether you’re trying to detect whether the shinobi you’re interrogating is lying or picking a complex lock
- Approved Knowledge Special Characteristics:
Name: Locksmith
Rank: C
Requirement: 400 Word Training Topic or PAC Purchase
Description: A shinobi can devote themselves to the art of picking locks. It is not always a skill everyone focuses on when you can usually break through the locks. However some types prefer the ability to enter a place rather quietly through picking a lock. This ability allows them to do just that. They carry the tools required for it and are quite experienced in leaving behind no real trace the lock was tampered with.
Name: Third Specialty
Rank: A
Requirement: 1,200 Word Training Topic or PAC Purchase
Description: High ranking ninja know that skills are best kept widely ranged and very flexible. With this is mind some choose to train a third specialty with some measure of success. Though they can only use techniques from a third specialty up to the rank of this SC, these shinobi’s arsenals are expanded beyond those who only ever specialized in two fields of study; overall this leads them to be seemingly more prepared for any situation.
Name: Third Mastery
Rank: S
Requirement: Third Specialty SC plus 1,200 Word Training Topic or PAC Purchase
Description: High ranking ninja know that skills are best kept widely ranged and very flexible. With this is mind some choose to train a third specialty. Those with this SC can use jutsu from their third specialty, and these shinobi’s arsenals are expanded beyond those who only ever specialized in two fields of study; overall this leads them to be seemingly more prepared for any situation.
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