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| | Ookami, Senzo (FINISHED) | |
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Senzo Ookami Member
| Subject: Ookami, Senzo (FINISHED) Sat Nov 23, 2013 4:13 am | |
| ______________________________________ Playby: Amidamaru from Shaman King Basic Character Information: Name: Ookami, Senzo Alias / Nickname: None Age: 18, Born the 4th day of December Gender: Male Appearance: White, short spiked hair sits in a mess on his head, a pigment defect since birth. His skin is tanned from time spent training in the sun, with sharp blue eyes always glancing around at their surroundings. His body itself is lean and well toned, tight and sturdy muscles making up most of his physique, and he stands at an even six feet. His arms and chest show some signs of scars long since healed, faint reminders of training and battle. Other then old scars and the occassional bruising though, his skin remains unmarked. His outfit consists of a few layers, having been made by his mother as a gift for him. The first layer is relatively simple, a plain white undershirt and black shorts, with white socks, the barest of clothing. His main layer consists of long, sturdy black leather pants, held up by a brown leather belt that has his forehead protector on it, a thick black sleeveless shirt and worn brown leather boots. Over his shirt he wears a series of brown leather straps, crossed at different angles that support the "sheath" for his sword, Oath. The sheath itself is a series of more belts, that wrap across the blade in different ways to keep the sword in place. The belts are fastened in place, but with the proper yank they can pop open, allowing the blade to be removed. His final layer is a long, dark blue jacket that reachs down to his knees, with buttons in the front along the front, and holes on the back to allow him to still sheath his sword, with buttons along the bottom should he need to remove the jacket without removing his sword. Personality: Senzo is what you would call a dependable man, loyal to his friends and a stalwart warrior willing to protect what he believes in. When it comes down to a fight, he is always the first to leap in when someone is in trouble and the last to leave the fight after all is said and done. While he does come off as reckless, his training alone helps him overcome dangerous situations more times then not, and he isn't foolish enough to stay in a losing battle unless it would cost the lives of his allies. He has no tolerance for those who use others in battle, either unwilling hostages or the person's own underlings, beliving it isn't honorable to just sacrifice life so carelessly. His level head only tends to extend to the start of a battle, as once his blood starts to boil he is more likely to let his instincts take over, but has been shown to snap out of it once in a while. Perhaps because of the young age he started to train, or perhaps just how he would of been, Senzo finds training to be his preferred pastime. While he won't say no to well-earned rest or perhaps a day out in town enjoying the weather, he finds his free time is best enjoyed during training. He trains constantly to make both his mother and his master proud, not wishing to squander the chances they gave him and to live up to what they think he can become. When not training, you'll likely find him seeking the company of others to enjoy a nice meal together, especially if it means he gets a chance to cook for people. Only those that don't know him assume he's always a serious and vigilant warrior, but when he's not working and can relax he is quite friendly. Your Ninja Way: Always help and protect others, and never do anything to betray those you are loyal to. Goals: Find and stop his master's old student from using what he was taught for evil gain. Clan Information: Clan Name: N/A Clan History: N/A Clan Application Link: N/A Role Information: Title: Chuunin Rank: B Residency: Seikogakure Organization | Group: N/A Skill Information: Skill Specialty: - Main: Taijutsu - Sub: Kenjutsu - Tertiary: N/A Elemental Affinity:- Main: Earth - Sub: N/A - Advanced: N/A Special Characteristics: Special Characteristics:- Enduring Body:
Name: Enduring Body Prerequisites: None Rank: B Range: Self Description: The user is barely damaged by any non-Chakra-enhanced, unarmed physical attacks from opponents the user's rank or lower, allowing the user to shrug off attacks much easier then most and outright ignore lesser attacks. Earned: Character Creation
- Quick Footed:
Name: Quick Footed Prerequisites: None Rank: B Range: Self Description: Due to constant training over the years and regular excersice, the user has earned a 15% increase to their Speed. (Rank increases to this SC increase the percentage bonus by 5%) Earned: Character Creation
- Summoning Technique:
Name: Summoning Technique Prerequisites: None Rank: B Range: Self Description: Allows the user to be able to make use of a Summoning Contract to summon Animals to their location via a Seal, some blood, and their Chakra. Earned: Character Creation
- Blood of the Pack:
Name: Blood of the Pack Prerequisites: None Rank: B Range: Self Description: Passive: When an ally of the user has been injured with a large bleeding wound, the user becomes more determined to protect the injured ally and defeat the foe who injured them, increasing the user's strength by 15% against the foe who bloodied the ally. This effect does not stack on the foe, but any number of foes can be under this effect if they have bloodied and ally. (Rank increases to this SC increase the SC's effect by 5%) Earned: Character Creation
- Spirit of the Pack:
Name: Spirit of the Pack Prerequisites: None Rank: B Range: Self Description: Passive: For each ally of the user who has a large wound that bleeds, the user's will grows stronger and their Chakra hones to become more precise and easier to use. The user uses 6% less Chakra on Taijutsu techniques, and this can stack up to three (3) times. (Rank increases to this SC increase the percentage bonus by 2%) Earned: Character Creation
History Information: History:- Birth Arc:
The young maiden, Sennai, the younger of two daughters from the Ookami family, found herself in a situation that she had never wanted to be in. She had met a dashing young man, handsome and smooth-talking, whom she was quite smitten with. They were a cute couple, and all was going well until Sennai found out she was pregnant with his child. At first all was well, until halfway through he up and left her all alone. She was distraught and ashamed, and often cried and wondered why the fates were so cruel. Her family, while supportive, also seemed to grow more distant with her, all except her sister, Miyabita. A tough-as-nails martial artist and Sennai's best friend, Miyabita helped her through the tough times of loneliness and worry until the start of the cold months, when Sennai's child was finally born. Senzo, a healthy baby boy, banished Sennai's thoughts of fear and loneliness for love and happiness. She didn't care anymore if her lover had left her, as even if his betrayal stung, little baby Senzo was there to more then make up for it.
Young Senzo, while only a small child, was instantly a handful for his single mother. Learning to crawl onward turned into a game of cat and mouse, where Senzo would rush off and hide while his mother hunted for him. At first, she could find him easily enough, the little boy giggling as his mother scooped him up. He became quite proficient at it though, leading up to him escaping their small home to wander off. Once he learned he could reliably open the door, his aunt Miyabita started to spend more time at her sister's, chasing the young boy and always being one step ahead of him. The two would play for hours, then Miyabita would return home with a very tired Senzo sleeping in her arms.
Senzo was always quite content with playing his games, and his aunt was always happy for a few games, but did take the time to explain when he should and shouldn't play. He found the concept odd at first, but eventually caught on that it was easier for his aunt to play with him, while his mother usually had work to get done. This prompted the young boy to start helping him mother, like cleaning up his room without being asked or helping with the dishes after meals. Sennai was shocked that he had grown so mature so suddenly, though it only lasted until his aunt came to play, then both would be off getting into trouble and playing games for hours. After a while, he became quite good at helping out, and was even often found declining play time with his aunt in favor of finishing up the chores that needed to be done.
- Training Arc:
It was around the time that he started to skip play time that Sennai and Miyabita said him down for a talk. At first he assumed he might be in trouble, but soon found out that this had been a discussion long in the making. After talking about it, Miyabita had convinced her sister that some training might be handy for the boy. Being a martial artist herself, his aunt was more then qualified to train Senzo, and Sennai agreed that the young boy was as much her sister's son as her own. With that, Senzo eagerly started a whole new kind of game with his aunt. Miyabita would come get him in the morning on his training days, and they would walk to whichever location she thought was a good place that day.
At first, Senzo liked the idea, spending time with his aunt like they always done, and it was fun at first, but soon he found the constant repeating of lessons to be boring. He didn't want to run laps, or do push ups, or even practice standing. It seemed like pointless tasks to keep him busy then actually anything useful or fun. This attitude of his changed quickly after he witnessed what he was training for. It was nothing too amazing to most, but he was caught in the awe of watching his aunt take out a couple of mean-looking thugs who were harassing an old man. They hadn't been expecting the counter-attack from Miyabita, so she was able to deal with them in short work, but it amazed Senzo all the same. With a new fire burning in his soul, he threw himself back into his training and all went much smoother from there.
His training continued with no more complaints, having decided that it was something he really wanted to do, and Miyabita took the time to team him all she knew of the combat style she had spent much time perfecting, one that her family had used for many generations. While he was too young to grasp all the techniques she had mastered, she taught him all the basics and ensured he had a good groundwork for the future. He was already on his way to becoming an excellent martial artist when his training came to a halt. Handing him a scroll of instructions and techniques he could further practice on his own, his aunt lead him home and explained that the oppurtunity to train at the Seikogakure Ninja Academy had come up for him, and was encouraged to continue his training there. Aprehensive at first, Senzo agreed that it was probably for the best.
- Academy Arc:
With an impressive set of training under his belt, Senzo's beginnings in the Academy were interesting to say the least. His practice in Taijutsu ment he had little to learn at the start, able to continue to hone his already molded skills while others started the basics. He found himself soon drawn to Kenjutsu as well, as it allowed him to transfer some of the skills he already had and improve upon his armed combat. With an already impressive grasp on physical combat, he did well in his early days at the Academy, even his other classes went well enough that he was able to master a few basics of Ninjutsu and other techniques. He was amazed by the chances he had to practice and hone his skills, though it didn't stop him from continuing his practice at home when chores were done.
Despite how well it went at the start, he did run into problems during his time in the Academy. For one, he was never one to spend a lot of time with other children growing up, so he found it harder to adjust to being with others. He found training alone was easier for him, and would often be found by himself while others sought companionship. Some people found him being reclusive as being an easy target, and would pick on him. This always ended with Senzo defending himself, and then a fight would follow before an instructor arrived to break up the fight and punish those involved. It was common for Senzo to return home after fights, Sennai not approving him Senzo ensuring he was merely defending himself. That statement only being a half-truth though, as often it became Senzo standing up for others and getting into fights for his peers. He didn't mind the fights though, because in the end he was fine and if he got to stick up for someone who couldn't defend themselves then he had done a good thing in his books.
- My Oath Arc:
Despite all that, he did graduate from the Academy and promoted to a Genin, a promotion that made both his mother and aunt very proud. What surprised him the most was the gifts when he got home. He hadn't expected such a fanfare, but he was thrilled all the same. His mother had made him an outfit, made of tough material and promised she could improve it when needed as he was still a growing boy. His aunt, meanwhile, gifted him with something much larger. A sword unlike any he had seen before, and at first it quite confused him. What would he do with such a collosal blade, it wasn't like he could even lift the sword properly to use anyways. Miyabita explained that the sword was less a combat tool as it was a reminder to him. Sitting down with him, she began to explain.
It had been many, many years ago when Miyabita had met a young man by the name of Farrum. While only but a young teen, he had shown exceptional skill and had begged Miyabita to teach him how to fight, how to defeat foes like she did. At first she wasn't sure, but the boy's eagerness and natural talent led to her agreeing to it. So the two had trained for many years, and Farrum grew to be a powerful and deadly combatant. What Miyabita had failed to notice before was how bloodthirsty the young man was, but by the time she did he had already left. He told her he had learned all she had to teach him, and last she heard he was terrorizing all he came by in a fanatic lust for power.
With the story finished, Miyabita explained that she didn't want Senzo to get lost down that path, and while she didn't doubt his conviction, she wanted him to always be reminded that he needs be careful what path he walks. Senzo understood, agreeing that just because he was strong doesn't mean he should exploit that fact over those weaker then him, something he had been pretty avid about in the Academy. So, despite the size or weight, Senzo wore the blade, naming it Oath after the promise the sword represented, and thanked both his mother and aunt for the great gifts. Armed with a sword and his fists, and clad in a fine outfit, he left for the office right away, looking forward to the life he had been training for.
- Genin Arc:
Work as an official Seikogakure Genin was slow to say the least. At least, at first. It was common for the Genin to get the lowest jobs on the list, the least threatening, the most menial. This wasn't going to stop Senzo though, and he put his all into the jobs he was assigned, be it solo work or in a group, though the former was more akin to his comfort zone. Either way, he worked hard at what was put before him and kept his training up in his off-time. He had mastered what scrolls Miyabita had given him, and yearned for more advanced training, which she agreed to by instructing him in more techniques. When it wasn't practice in the Wolf Mother style, it was his training with Oath that was the center of his attention.
Despite it's weight, Senzo took to Oath quite well, working hard to get use to the added weight and awkward size, and soon got to practicing his Taijutsu while wearing the blade. What is a sword without it's use though, to which Senzo rectified by learning to fight with it. It was different from the basic swords he had learned to use in the Academy, so it took a different approach. Eventually though, he started to work out a way to make use of the blade by taking advantage of it's size along with his Chakra control he had learned in school to create techniques he could apply in battle. With all his training, his combat skill got better, which allowed him to more easily take jobs above the average level.
Around the time he began to work on his Burden of Gaia style, he also started to poke around to learn what he could of Farrum, his master's old student. While Miyabita had told him about the man she use to teach, her previous disciple, she didn't say where he was now or what he was doing. Senzo wanted to find out, so he could stop Farrum from using his master's teaching for evil and prove that he was above what Farrum now wallowed in. While his search had no results for many months, eventually he did start to find bits and peices, rumors of a man who fought like Senzo did and was known for cruelty. Still far from finding the man, Senzo was still determined to find him, and with that he was all the more commited to becoming a better warrior, which eventually paid off with his promotion to Chuunin.
- New Challenges/Chuunin Arc:
The day started like any other day for Senzo, waking up in a plain bed in a sparse room, with his clothes draped over a chair and Oath standing across the room from him. Pushing himself up, he went about getting ready for yet another day of work. His promotion to Chuunin had done little to curb his hard working attitude, but merely reinforce it. If it wasn't a mission from the city, it was looking for work on his own. If neither was an option, it was training. He had made a few allies and contacts in Seikogakure, and each day was shaping up to be a new adventure.
All he had to do was go out and try his best and see where it took him. Arsenal:- Styles Page:
- Wolf Mother:
Style Name: Wolf Mother Style Type: Taijutsu Rank: C-B Style Weapon: None Description: A healthy mix of Karate and Muay Thai with a sparse amounts of Judo and Tai Chi, it focuses on speed and using the upper body to strike the foe.
- Burden of Gaia:
Style Name: Burden of Gaia Style Type: Kenjutsu Rank: C-B Style Weapon: Large 2-Handed Cleaver Description: This style relies on the user wearing a large sword on their back, which they incorperate into their fighting style even when sheathed. Relies on a series of pivots, flips and spins to reliably block attacks with the flat of the blade, along with a few unsheathing techniques and further blocks when the sword is drawn. Most techniques require contact with the ground to function.
- Equipment Page:
- Oath:
Name: Oath Appearance:A large, two-handed cleaver, the blade's length is five (5) feet and the handle extends the total length by an extra one (1) foot five (5) inches, totally the full length from pommel to tip at six (6) feet five (5) inches. The hilt is covered in a sturdy yet thin strip of leather that is covered by a fine blue cloth. Rank: B Range: Melee Special Abilities:Council: By meditating with the blade placed, standing up, directly across from the user and focusing their chakra (B-Rank Cost) onto the sword, the user can call out to the one who created the sword. The creator can then choose to answer the call, turning the sword into a clone of the creator so they can speak with the user. Once the connection is made, the bond can be held for up to a day, as long as the creator is able to maintain the connection, as they can not move their actual body during Council. They are able to move around and speak, but they can not interact with anything and any strong contact with the sword will end the effect. After the technique is finished, the blade can not be used to call Council again for another week, as the strain of doing so is too much for the blade to reliably handle. Origin:Oath, so named as a reminder to Senzo of his promise to his master, was made by Miyabita as a gift for his graduation from the Academy and to hopefully serve him well in his travels. She forged the sword herself, lacing her chakra into it as she worked, and made sure it was finely balanced and able to stand up to repeated use. It wasn't until later that Miyabita told Senzo how he could use the blade to contact her when he needed her assistance, and encouraged him to seek her help if he ever felt lost or confused. Senzo treasures the blade as both a gift and as a reminder of his promise to her that he would do what was right and help those in need, to make up for the failings of her previous student.
- Jutsu Page:
- Wolf Mother Style (5):
- Three-strike Claw:
Name: Wolf Mother: Three-strike Claw Rank: C Cost: D Type: Taijutsu Element: -- Range: Melee Clan: -- Description: The user strikes the foe with a straight jab, hitting with the tips of their fingers. They then quickly follow up by closing their hand into a fist, striking a second time with a short punch. Finally, they lean in and strike swiftly with their elbow in the same spot as the first two hits, finishing off the rapid three-strike combo. No Hand Seals are required. Canon: No
- Clawing Fangs:
Name: Wolf Mother: Clawing Fangs Rank: B Cost: C Type: Taijutsu Element: -- Range: Melee Clan: -- Description: After activating the Jutsu, the user's fingers on both hands are covered in dense, sharp chakra that allows them to inflict a peircing blow into the foe on the next successful hit the user land. This technique is mainly used to improve the ability to grapple a foe by cutting into their flesh and holding tight. Requires the use of Four (4) Hand Seals. Canon: No
- Pouncing Leap:
Name: Wolf Mother: Pouncing Leap Rank: B Cost: D, E every post afterwards. Type: Taijutsu Element: -- Range: Self Clan: -- Description: After activating the Jutsu, the chakra flows down and strengthens the legs of the user, doubling the user's jumping strength and allows them to survive drops five times (5x) their regular limit without injury. While this Jutsu is activated, any other Jutsu used cancels the effect of this Jutsu. Requires the use of Four (4) Hand Seals. Canon: No
- Alpha Howl:
Name: Wolf Mother: Alpha Howl Rank: B Cost: B, C every post afterwards. Type: Taijutsu Element: -- Range: Self Clan: -- Description: This Jutsu can only be used if the user is currently under the effects of the "Blood of the Pack" Special Characteristic. By letting out a deep howl, the user's chakra washes through the mind and into the body, strengthing the user by 40%. While this Jutsu is activated, any other Jutsu used cancels the effect of this Jutsu. No Hand Seals are required. Canon: No
- Daichi Suriashi Rasen no Tekken:
Name: Wolf Mother: Daichi Suriashi Rasen no Tekken [Ground Sliding Feet Spiral Punch] Rank: B Cost: B Type: Taijutsu Element: Doton (Earth) Range: Supplementary Clan: -- Description: By focusing Chakra in the feet, the user launches themselves forward off the ground with a quick pulse, landing on the ground and using the Chakra gathered to smoothly slide along the ground. While sliding, the earth continues to pull them forward, increasing their speed as they finish with a sliding spin and punch the opponent, usually in the head. The speed and turn of the punch usually causes the opponent to be knocked backwards off their feet in a spiraling spin. Canon: No
- Burden of Gaia Style (3):
- Sleek-footed Pivot:
Name: Burden of Gaia: Sleek-footed Pivot Rank: C Cost: D Type: Kenjutsu Element: Doton (Earth) Range: Self Clan: -- Description: Using the chakra in the bottom of the feet and the connection with the ground, the user can instantly spin up to 180 degrees on the spot, allowing the user to intercept incoming attacks with the sword on their back. No Hand Seals are required. Canon: No
- Earth Breaker:
Name: Burden of Gaia: Earth Breaker Rank: B Cost: C Type: Kenjutsu Element: Doton (Earth) Range: Melee Clan: -- Description: By focusing chakra through the ground into their arm, the user can swiftly draw their sword and slam it into the foe, doubling the striking power of the hit. The technique only lasts for the drawing of the blade, and if the user misses, the chakra is wasted. No Hand Seals are required. Canon: No
- Loyal Stance:
Name: Burden of Gaia: Loyal Stance Rank: B Cost: C-B, D-C every post afterwards. Type: Kenjutsu Element: Doton (Earth) Range: Self Clan: -- Description: By focusing chakra in their feet and sword, they can root themselves into place, bracing their sword between them and what they wish to block by holding the hilt with one hand and placing the second against the flat of the blade. By doing so, the user is able to block and stay firmly in place attacks equal to the inital cost of this Jutsu. By increasing the chakra cost of the Jutsu, the user can increase the strength of their stance to hold off stronger attacks. No Hand Seals are required. Canon: No
- General Taijutsu Techniques (4):
- Yama-tsuki:
Name: Yama-tsuki [Mountain Punch] Rank: C Cost: D Type: Taijutsu Element: -- Range: Melee Clan: -- Description: The user infuses Chakra into their arms and fists before punching the opponent in the face, while simulaneously quickly punching the gut of the opponent as well. Canon: No
- Baguazhang Kaiho:
Name: Baguazhang Kaiho [Bagua Steps] Rank: E Cost: E Type: Taijutsu Element: -- Range: 40cm Clan: -- Description: A very basic footwork maneuver that the Taijutsu practitioner has been able to perfect through use of chakra enhanced movements. When an opponent attacks,the Bagua user will circle around his side, and appear behind him. When someone attacks with a punch, the practitioner will put his same sided foot behind their opposite sided foot, with his two feet pointing towards each other. After that, follow up with your left foot, circle behind your opponent's left side and you appear behind the opponent. This can be used as a starting point for a throw or a strike. Using chakra to enhance the movement makes it difficult to the untrained eye. The trained eye, I.E. shinobi, will usually be able to follow the movement, but it is very useful for gaining better positioning in hand to hand combat. Canon: Yes
- Ushiro Ukemi:
Name: Ushiro Ukemi [Backward Roll] Rank: E Cost: E Type: Taijutsu Element: -- Range: Supplementary Clan: -- Description: A technique derived from an ancient martial art, the Ushiro Ukemi allows the user to force themselves to hit the ground in a backward roll, providing an effective manner to reducing the impact from throws and falls. Canon: Yes
- Kosa Ho:
Name: Kosa Ho Rank: B-A Cost: C-B Type: Taijutsu Element: -- Range: Melee Clan: -- Description: This technique is used to intercept an incoming leg attack by the opponent. By thrusting the knee up, and driving the elbow down at the same time, the user is able to capture the opponent's limb in between the elbow and knee, stopping the attack. The elbow is driven down with great force, able to effectively break bones. At A rank, this technique is faster, and can effectively shatter the bone. Canon: Yes
- Academy Jutsu (9):
- Replacement Technique - Kawarimi No Jutsu:
Name: Replacement Technique - Kawarimi No Jutsu Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: This technique requires no hand seals and allows the user to switch places with a similarly sized non-living object nearby in an instant; so fast that it gives off the illusion that the user has been struck for a small while. This object can be anything from a log of wood to a backpack, but it must be set aside and determined beforehand to replace with, and cannot be tethered down or attached to anything. Since this technique relies on the user moving at incredible speeds, their feet must be touching the ground to use the Replacement technique. Due to the strain such high speeds can be used, this technique may only be used a certain amount of times dependent on rank. [C=2 per topic, B= 4 per topic, A= 6 per topic, S= 8 per topic]
- Transformation Technique - Henge No Jutsu:
Name: Transformation Technique - Henge No Jutsu Rank: E Type: Ninjutsu Range: Self Element: N/A Description: By performing a single hand seal, this jutsu allows the user to assume the appearance of another person, animal, or object in a puff of smoke. This technique only warps the user's image, but does not actually change any part about them. When the technique ends, the user will assume their original form. This technique can be maintained indefinitely without expending more chakra, but does require good mental stability to hold onto the image.
- Basic Clone Technique - Bunshin No Jutsu:
Name: Basic Clone Technique - Bunshin No Jutsu Rank: E Type: Ninjutsu Range: 10 meters Element: N/A Description: The user will perform three hand seals before creating one or more intangible copies that share the same appearance as the user. Each clone does not require the hand seals to be remade, but do cost additional chakra to create. The clone has no capability to attack, to speak, or to do anything more than distract the enemy. A single attack that passes through the clone will disperse it back into nothing. These clones are the most basic technique and without substance they lack the ability to make noise, though the technique does give them a shadow. They must remain within 10 meters of the user at all times. These clone cannot perform any jutsu.
- Rope Escaping Technique - Nawanuke No Jutsu:
Name: Rope Escaping Technique - Nawanuke No Jutsu Rank: E Type: Ninjutsu Range: Close Element: N/A Description: A technique that requires deep concentration after having been tied up using ordinary rope, wire, or string. If allowed to concentrate for two full posts, the user can activate this technique and escape on the third post.
- Genjutsu Release - Kai:
Name: Genjutsu Release - Kai Rank: E-S Type: Ninjutsu Range: Self | Contact (Friendly) Element: N/A Description: This technique is used to dispel an illusion the user, or otherwise a nearby friendly, has been caught in. By forming a hand seal and disrupting their own chakra, the user can dispel any Genjutsu they are placed under if enough chakra is used up. It can also be used by making contact with a nearby person who is caught in a genjutsu, and disrupting their chakra. [See: INSERT LINK]
- Act of Tree Climbing:
Name: Act of Tree Climbing Rank: E Type: Ninjutsu Range: Feet Element: N/A Description: The art of the tree climbing is the most common way for a low ranked shinobi to train them in focusing their chakra better. However, it's use allows the user to focus chakra into the soles of their feet in a way that causes them to stick to surfaces well enough to support their weight. It allows the user to walk up vertical walls or across ceilings upside-down. It can also be used to stick weaponry on the bottoms of their feet discreetly.
- Act of Water Surface Walking:
Name: Act of Water Surface Walking Rank: E Type: Ninjutsu Range: Feet Element: N/A Description: A variation of the Act of Tree Climbing, this technique allows the user to focus an even amount of chakra out of the soles of their feet, so that they can balance themselves on the very surface of the water. Once mastered, it allows the user to walk across the surface of any liquid.
- Generic Sealing Technique :
Name: Generic Sealing Technique Rank: E Type: Fuuinjutsu Element: - Range: Close Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu, typically they are stored within scrolls. These items hold no potential energy and are summoned in an unmoving fashion (no projectiles firing from a scroll when unsealed). Items sealed with this technique are unaffected by time. This is the most basic form of technique and as such can only store 1 item per seal.
- Detonate:
Name: Detonate Rank: E Type: Ninjutsu Element: - Range: Close Description: This technique detonates an explosive, tag placed by the user of this technique, at will. This technique is known for using only a single hand sign and the expenditure of chakra to allow for practically sentient detonation of explosives rather than waiting the correct amount of time using a trip wire. This same technique can be used to detonate several explosive tags at once so long as they were all placed by the user of this technique.
Last edited by Dirge on Sun Dec 01, 2013 7:35 pm; edited 4 times in total | |
| | | Rlgruber Veteran
| Subject: Re: Ookami, Senzo (FINISHED) Thu Nov 28, 2013 3:24 am | |
| - Quote :
Name: Blood of the Pack Prerequisites: None Rank: B Range: Self Description: Passive: For each ally of the user who has a large wound that bleeds, the user becomes more determined to protect the injuried ally and defeat the foe who injured them, increasing the user's strength by 15% against the foe who bloodied the ally. (Rank increases to this SC increase the percentage bonus by 5%)
In theory if you had a 4 man team and all were injured, excluding yorself that's a 45% boost. I am not even sure if this and the chakra cost reduction work when used like that to be honest. I see no problem with them though, aside from the one I mentioned. That number needs to go down. | |
| | | Senzo Ookami Member
| Subject: Re: Ookami, Senzo (FINISHED) Thu Nov 28, 2013 12:11 pm | |
| The Spirit of the Pack's Chakra Reduction is more of a way to give him Chakra Reduction after a fight has been going on, and only stacks three times. So if there are more then 3 injured allies, then it doesn't work past the initial 3.
As for Blood of the Pack, I think I jumbled some of my works, I apologize for that, XD. It's ment to effect any number of allies, though. Also, that () part is so that, if you rank the SC up to A from B, it'd go from 15% to 20%. In that case, your reading out see a boost of 60% Strength with four injured allies, XD.
No, it's suppose to give a 15% boost in Strength against the offending opponent (and only that one opponent) who bloodied an ally. No further allies bloodied will grand anymore bonus, but will grant the bonus against a second enemy whom bloodied an ally.
I'll change it to read:
Name: Blood of the Pack Prerequisites: None Rank: B Range: Self Description: When an ally of the user has been injured with a large bleeding wound, the user becomes more determined to protect the injured ally and defeat the foe who injured them, increasing the user's strength by 15% against the foe who bloodied the ally. This effect does not stack on the foe, but any number of foes can be under this effect if they have bloodied and ally.
Oh, and I should mention that Senzo isn't considered a target for these effects, as he is not an "Ally" but the "User". If he is injured, he gains no benefits until his allies are likewise hurt. | |
| | | GenShinigami Administrator
| Subject: Re: Ookami, Senzo (FINISHED) Thu Nov 28, 2013 6:53 pm | |
| I'll throw it out there that while I like the idea of the Pack SC you have, I am having trouble convincing myself to let them be approved. One of these SC provide considerably stronger boosts than what we allow as base numbers for normal SC, and while they certainly have a drawback (Requires one or more allies, and their injury) you get much more impressive bonus than others have access to. For one, the Spirit of the Pack provides global chakra control, whereas we normally only allow chakra control boosts for one element or specialty. While the number isn't unreasonable... The specifics are bugging me.
As for your Blood of the Pack SC... Again, I understand what you're going for, and I like the concept. But it seems an unnecessary complication to only gain this strength boost in that situation, as opposed to a passive global boost.
I'm not one to try and tell you how to make your character, but I figured it'd be best to put my thoughts down for someone. | |
| | | Senzo Ookami Member
| Subject: Re: Ookami, Senzo (FINISHED) Thu Nov 28, 2013 7:04 pm | |
| I know the boosts are above the base average, though I made that at the idea of the drawback, as I need to have 3 Allies with me all injured to gain the effect, if only 2 then I'm still gimped as oppose to straight reduction. I would not be opposed to the Spirit of the Pack effect only applying Chakra Control to Taijutsu, even so specific as Wolf Mother Style only if the problem is that grand.
I know it seems to be a long run for a simple thing, idk, it just seems to be the theme I like. I could logically change it to be more akin to Spirit, though that is less easier to restrict to specific effects, and I think the 3 injured=Strength would be a bit stronger then the Chakra Control version currently there.
Thematically, I want to keep the Pack mechanics because it's what Senzo does, but I'm open to working out a more even way for them to work if suggestions come my way.
~~~ EDIT: Added into "Spirit of the Pack" that the Chakra Cost Reduction is only applied to Taijutsu Techniques. | |
| | | Senzo Ookami Member
| Subject: Re: Ookami, Senzo (FINISHED) Sun Dec 01, 2013 4:17 pm | |
| Thought I'd pop in an Edit and just say I upgraded "Spirit of the Pack" to B-Rank, as I hadn't realized a Clanless B-Rank starts with Five SC, not Four. I'll worry about the Event SC after the fact (once I figure out what I want, XD). | |
| | | Rlgruber Veteran
| Subject: Re: Ookami, Senzo (FINISHED) Sun Dec 01, 2013 7:23 pm | |
| Enduring body is a bit iffy. I mean that's saying unless I use a kinjutsu I can't stab you if my weapon is C rank...
And as blood of the pack seems to be 15% now but with an additional requirement that they have a wounded friend. 15% is the normal B ranked SC boost, and yet you put a condition on it. With a normal B ranked strength SC it's just be 15% constant against all people. Seems you get giving yourself a bad deal.
Also by the talk of ranks increasing %'s I assume yo mean if you rank the SC up, the boost goes up _% right? Most people do not state that, so I just want to be sure that is what yo mean. | |
| | | Senzo Ookami Member
| Subject: Re: Ookami, Senzo (FINISHED) Sun Dec 01, 2013 7:34 pm | |
| Perhaps Enduring Body could use some more words. I was pretty much just using what Gen suggested. Perhaps saying "Unarmed" attacks might help.
*nod* It does seem like a bum deal on my end. The reason it functions as such is because it is part of his theme of teamwork and what-not, looking out for others. In a perfect world, I'd have it so that the benefit would be higher then 15%, but I feel that wouldn't go over well here so I've opted to keep the status quo.
Yah, I merely mean if the SC is Ranked-Up then the Percentage increases by the stated amount. Less needed for BotP because it uses the base 5% value, but for SotP it is needed to show the increase amount (in this case, 2%).
I'll go edit Enduring Body to include Un-armed Physical Attacks, and if you have any other suggestions I would greatly appreciate them. | |
| | | Rlgruber Veteran
| Subject: Re: Ookami, Senzo (FINISHED) Sun Dec 01, 2013 8:20 pm | |
| after talking to gen regarding Spirit of the Pack, this is now approved. | |
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