What Makes it a Style?: A style is much more advanced than simply stating that you can infuse chakra into your fist or a weapon. Such feats are often considered some various form of a jutsu, so do not waste your time making a single faceted technique into a style. A style is a series of a particular kind of jutsu with similar qualities that are all bunched together into a style in order to symbolize that you have mastered that area of what you're doing in your own, unique way. It embodies a way of combat that a character can stick with throughout combat. These can be martial styles (Karate, Hopkido, Boxing, etc) or more technical skills (Iaido, Kyudo, etc), or even sets of techniques linked to a Blood Line trait (Gentle Fist, etc).
What Specialties Can Have Styles?: Any specialty can have a style attached to it. This means that there can be much more then only taijutsu based styles, or different styles built for weapons. Genjutsu, fuuinjutsu, ninjutsu, taijutsu, etc, can all have styles of their own.
Purchasing a Style: When you make a style, you have to pay for the style itself, as well as the jutsu in it. That means that, if you make an S rank style, and it has three S rank jutsu altogether in it, you'd end up paying 50 PAC for the style itself, and another 50 PAC for the three S rank jutsu that the style has thus far. Alternatively, you can create and purchase a style and purchase the techniques within the style at a later point in time. It is strongly encouraged that any techniques that share a style be named similarly or have it noted that those without the style cannot use said techniques.
Restricted Use: Every style, unless blatantly stated otherwise, is created as a private style. It can be taught to others, however no one can copy another person's style without permission and create it for themselves. Obviously, Blood Line related styles require the student to have the Blood Line to learn it. However, even when being taught a style from a shinobi who already has mastered it, training minimum word requirements must be met. For more information on training please see [url= Insert Future Link]HERE[/url]
Picking Apart The Template: Name: The name of your style; it could just be ones name, a description of the style, or something much deeper. It is all up to the creator.
Type: Ninjutsu, Taijutsu, Genjutsu, Fūinjutsu, Medical Ninjutsu, Bukijutsu, Kenjutsu, Puppetry, etc.
Rank: Give a range of what the style entails. Does it contain only A-Rank Techniques or does it contain C-Rank through S-Rank Techniques. A style's rank can only be as low as the highest ranking jutsu. If the style has jutsu that range in rank from E rank to S rank, then the style's rank would be "E-S" however if it only had B rank jutsu, then it's rank would be "B."
Founder: Your character's name or the group of people who created the technique.
Origin: Where did you create this technique? Was it within your village, outside of your village? If it was in or outside of the village, where was it specifically? Numerous places? If so, where?
Description: Give a description of your style. If it is a taijutsu style, for instance, give an overlay of how it works, what it is centered around, what inspired it, and what a lot of the moves are like. Is there a specific purpose of the style? If so, explain it here.
Techniques: What techniques does your style use? This is where the jutsu of the style go, preferably in spoilers if you will.
History: The history of your style. How was it developed? What helped you achieve mastery of your style?
The Style Template:
- Code:
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[b]Name:[/b]
[b]Type:[/b]
[b]Rank:[/b]
[b]Founder:[/b]
[b]Origin:[/b]
[b]Description:[/b]
[b]Techniques:[/b]
[b]History:[/b]