No Type Jutsu
Name:Rags of Steel
Rank:E
Type:-
Range: Self
Element:-
Description:A simple jutsu that allows the user to charge their everyday clothing to be able to harden like steel at the mere thought of the user by imbuing chakra into the point of contact. unfortunately the flaw to this jutsu, is that the user has to know where the attack is going to hit, so this is not useful against sneak attacks, as it only hardens the spot for a second. Unfortunately, the clothing also becomes as stiff as steel for the short amount of time, making turning the entire wardrobe this way when fighting rather disadvantegous, unless you plan to stand still
Chakra Cost:2 per use
Name:Bandage Padding
Rank:D
Type:-
Range:Self
Element:-
Description:By charging the bandages that cover all but the tips of his fingers of his body in bandages, this is a softening effect to attacks that allows the user to dull effects of physical attacks as though the user was wearing a light full body pad. The user braces the impact as he attacks or is about to be struck to lighten the injuring to his body.
Chakra Cost:3 per impact
Taijutsu
Name:Rolling Strike
Rank:E-C
Type:Taijutsu
Range: Self
Element:-
Description:Kata, judges the speed of his enemies when attacking, and for a single instance releases a light amount of chakra within his legs allowing him to do a high speed roll that is acts as a momentary agility boost, the roll adding 4/8/12 agility for only a quick moment for while he is rolling, before he strikes his opponent with a speedy attack enhanced by the speed boost before leaping back out of the attack with the same level of speed boost. The user in addition, is capable of charging the chakra for every rank, granting each level of boost stacking, but only for the one roll, meaning that the burst of speed only happens when they use the roll, the attack after, and the leap back.
Chakra Cost:2/6/10
Name:Unnamed Movement Technique
Rank:E
Type:Nintaijutsu
Range: Self
Element:(Earth or wind variant elements required for this)
Description:Kata has discovered a method to be able to properly grip down on to a surface even when his feet or his hands are not touching it, and even when on the move allowing him to move along surfaces while rolling, or laying down on them. In addition, This effect allows the user to use something similar to a monkey grip effect making it exceedingly difficult to rip objects from his hands, upping the difficulty to do so by 15 fortitude if he is concentrated on holding it.
Chakra Cost:2 per post in use
Name:Shattering Wind Palm
Rank:C
Type:Nintaijutsu
Range:Melee
Element:Wind
Description:Can be used with Rolling strike. This jutsu charges the user with additional wind chakra to his arms and hips allowing Kata to perform a strike that when it hits an enemy, bursts a pocket of wind chakra similar to a small explosive tag, capable of shattering a weapon at it's weak point, or cracking a bone, or entirely dislocating the bone out of it's socket.
Chakra Cost:15
Name:Stance of Breath, Vision
Rank:C
Type:Taijutsu
Range:Self
Element:Wind
Description:The user stands perfectly still and removes all speed enhancements from the user's legs while using this. The user's agility does not apply to their legs during this time(meaning during the time they are standing this way, their legs are at a relative 0 agility), and grants the Perception trait a bonus 20 points. When the user moves to leave his location, it breaks concentration and ends the effect.Abilities that would grant the user speed boosts to the legs also break concentration, and cancel the jutsu. If the user cancels it without using a single other jutsu, and is not attacked while he is using it, the jutsu refunds 5 chakra.
Chakra Cost:15 Chakra
Ninjutsu
Name:Unnamed TaiNinjutsu
Rank:C
Type:TaiNinjutsu
Range: Close [0m~5m]
Element:Wind
Description:A technique that relies on the muscles and the chakra of the user, the user creates a barrier of wind around his arm as strong as a C rank weapon, and creates tow whips of wind in his hands each capable of reaching out to the 5 meter point.
Chakra Cost:15 for activation, 6 for each post after.
Name:Air Step
Rank:C
Type:TaiNinjutsu
Range: Self
Element:Wind
Description: Kata, for the expense of some of his chakra, is capable of a single leaps of the air itself for a 5 meter distance, at his agility in speed, allowing him to dodge in mid air, or to charge at an a opponent from above.
Chakra Cost:17 chakra per use
Name:Dance of Whirls
Rank:D
Type:TaiNinjutsu
Range: Close [0m~1m]
Element:Wind
Description:This jutsu can only be activated out of a stance, meaning the user must concentrate and calm himself before using this skill. Kata out of a stance, begins to run and move, building up speed and gathering wind chakra for four posts, gaining 5 agility per post, as long as he keeps his body moving. On the fourth post, he lets out a 4 meter tall whirlwind out in a one meter area in front of him that acts as as a C rank jutsu and he loses his speed buff after using this. If he stops moving during the use of this technique, the ability is ended , the extra agility leaves him, and he does not use the whirlwind.
Chakra Cost:7 chakra at end of use
Name:Feel the Wind
Rank:D
Type:Ninjutsu
Range: Close [0m~5m]
Element:Wind
Description:Kata sends out a small field of wind chakra that directs sounds to his ear more accurately allowing him to hear within a 5 meter radius, as though he had a 15 higher perception, however, his overall perception outside this range, is decreased by 5 while using this skill
Chakra Cost:6, 3 per post